Good day!
So, there's an issue we're having with some content not being able to be ingested to a Dolby DSS100, and have it run.
The content can (usually) be live played, but in this case as an example, it'll transfer (by FTP, USB or CRU) to about 92%, then fail.
Most content seems to work fine, but some of it...
Has anyone come across this, and if so, how did you rectify it?
Leslie